This may be the genealogy tool I’ve been wanting. PhotoFaceMatch, still in the development stages, can compare facial features of a person in two or more photographs. It tries to determine the likelihood that it is the same person. I don’t know yet how well it will do with faces of varying age. It would be great to have a tool that can tell you the probability of a match of your great-grandfather’s face at age twenty with another face at age sixty (which might be your great-grandfather).
There have been many news articles about U.S. student knowledge and skills in comparison to their international peers. The International Data Explorer (IDE) on the National Center for Education Statistics website can be used to explore on your own.
I write speculative fiction because I love to make up stories and then share them with readers. As a game designer and software engineer, I also enjoy the creative freedom of using written language versus the limits of expression in computer code. A sale, whether to a magazine editor or an e-book buyer, can be a wonderful validation (of) and reward for one’s effort.
This New York Review of Books blog post asks “Does Money Make Writers Better?”
Mocavo genealogy blog reports on a young genealogist who was researching an ancestor and turned up an old document which used the term “skallewagg”.
Reading, writing, and mathematics have long been the building blocks of a good education. Now, with computers and chips showing up in just about everything, it might not be a bad idea to include coding in the list. Coding, however, is no substitute for a solid knowledge of reading, writing, and mathematics. This video shows a number of well-known people touting the benefits of learning to read and write code.
I made video games for many years, and while it was often challenging and involved countless hours, I really enjoyed the work. Sometimes not so different from working hard on authoring new science fiction stories. Now, in 2013, Game Developer Magazine gets developer’s opinions of their working conditions.
Dr. Dobbs magazine asks “Why Code in C Anymore?” I love that the Editor in Chief, Andrew Binstock, said this about code in C: “…when you read the code — anyone’s code — you know exactly what they’re doing…”
If you are a programmer, especially a tester, you probably know exactly what I mean. If you aren’t, just know that C++ templates can make it especially tricky to figure out what’s going on. Just look at this commentary at the USC School of Engineering by Ted Faber, Computer Scientist.
Dr. Dobb’s magazine states that “…the definition of ‘app quality’ is slowly morphing from functional correctness to user-perceived value…” That may mean that Beta testing has to morph too. Video game designers recognized early on that not only must a game — even a free one — work, it must be FUN.
See my NEWWorthy blog for recent information about IF (interactive fiction).
Mathematics is fun, but it can save money too. UPhotoMeasure is a software application based on NASA research that helps businesses save time and money by using a photo for measuring large spaces and objects.
My short story “You Can Choose Your Parents” appeared in the March 2012 issue of “The Fifth Di…” It was selected as ‘best in issue’ and will appear in
Wondrous Web Worlds: Volume 10.
The “Legends of Windemere” blog lists “Book Advertising Sites“. I have not tried all of these, but I will probably look at a few of them. Note that while I like this list of book advertising sites, I have not read the works of the “Legends of Windemere” blog’s author.
My SF short story, “The Time of Your Life” (Ray Gun Revival magazine), described an electronic tatoo printed on a character’s arm. Now, MIT Technology Review reports that it may not be long before we see electronic sensors printed directly on skin.
I’m #2 in the Algebra contest and #7 in the Problem of the Week in the world in the Ole Miss Math Contest for 2013.
“Where Writers Win” posted a nice list of Indie author organization websites.